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  1. Scholars Hub of the Academia Sinica
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Browsing by Author De-Yu Chen


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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Showing results 1 to 7 of 7
Issue DateTitleAuthor(s)RelationscopusWOSFulltext/Archive link
2009Data-bandwidth-aware Job Scheduling Techniques in Distributed SystemsDe-Yu Chen; Pangfeng Liu; Jan-Jan WuTR-IIS-09-006
2015Does Playing Online Mobile Games Overcharge You for The Fun?De-Yu Chen; Po-Ching Lin; Kuan-Ta Chen
2014GamingAnywhere: The First Open Source Cloud Gaming SystemChun-Ying Huang; Kuan-Ta Chen; De-Yu Chen; Hwai-Jung Hsu; Cheng-Hsin HsuACM Transactions on Multimedia Computing, Communications and Applications 10(1s), 10:1-10:25
2014On the Quality of Service of Cloud Gaming SystemsKuan-Ta Chen; Yu-Chun Chang; Hwai-Jung Hsu; De-Yu Chen; Chun-Ying Huang; Cheng-Hsin HsuIEEE Transactions on Multimedia 16(2), 480-495
2015Placing Virtual Machines to Optimize Cloud Gaming ExperienceHua-Jun Hong; De-Yu Chen; Chun-Ying Huang; Kuan-Ta Chen; Cheng-Hsin HsuIEEE Transactions on Cloud Computing 3(1), 42--53
2014Quantifying User Satisfaction in Mobile Cloud GamesChung-Ying Huang; Cheng-Hsin Hsu; De-Yu Chen; Kuan-Ta Chen
2014Screencast in the Wild: Performance and LimitationsChih-Fan Hsu; De-Yu Chen; Chun-Ying Huang; Cheng-Hsin Hsu; Kuan-Ta Chen
Showing results 1 to 7 of 7
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